You can learn more about them in our series about the new C# 10 features or directly on the What’s New page. Today, we are happy to add support for file-scoped namespaces, global using directives, the CallerArgumentExpression attribute, the “interpolated string handlers” concept, readonly record structs, and C# 10 lambdas. ReSharper continues to add more C# 10 features. As a result, all ReSharper features work faster. But since Visual Studio 2022 is an 圆4 process, there is no longer a limit to the maximum amount of memory that can be allocated to it. You will have access to the same rich feature set you are already used to having in other Visual Studio versions. ReSharper now supports the release build of the new Visual Studio 2022. Let’s take a closer look! ReSharper Support for Visual Studio 2022 You can still use the dupFinder tool from previous releases. Starting with the 2021.3 release, dupFinder will no longer be included in the ReSharper Command-Line Tools package. NET tools, including dotCover, dotMemory, dotPeek, and dotTrace, please check out this separate blog post.īefore we dive into the feature set, we need to make an important announcement. In this post I will briefly cover some of the most exciting updates included in the newest version of ReSharper and ReSharper C++. But it definitely helps in identifying areas in your source that can be more efficient, clean, and readable.Today we published the 2021.3 release for ReSharper and the JetBrains. Is it JUST as good as ReSharper or CodeRush? No, it's not. It works on all open files! No need to run the 's always running!Īnd as you can see here, the scroll bar indicates where the source analysis items exist in the file: What this gives you is a lot of really great on-the-fly analysis of your source files. It's just more comfortable, especially for iOS development.)Īs it turns out, a lot of that sweet developer productivity goodness that you enjoy with ReSharper and CodeRush._ is built right into Xamarin Studio. (To be fair, I have tried it at my day job where we have all the fancy licenses, but I still use Xamarin Studio. In fact, I really really like it, and I don't even try to do Xamarin development in Visual Studio. And you know what? It's really not that bad. If you're an indie developer doing Xamarin work, then you're using Xamarin Studio. This probably has a lot to do with the fact that there was no other way to do Xamarin development when I started with MonoTouch (and MonoDevelop) back in 2011, and so I've grown quite accustomed to it. In fact, Xamarin Studio is my Xamarin IDE of choice. But you know what? I could really do without all the bells and whistles. Now, a lot of people like to knock Xamarin Studio, mostly because it feels foreign to them compared to Visual Studio, but also because it doesn't offer all the same bells and whistles. If you're not using Visual Studio for Xamarin development, then you're using Xamarin Studio (formerly MonoDevelop). Which consequently means that you also don't get access to sweet development productivity tools, like ReSharper and CodeRush. But, if you're like me and you have Indie licenses for Xamarin that you paid for out of your own pocket, you simply do not get access to the Visual Studio integration. Of course, if you're forking over a bunch of cash for Visual Studio, you probably don't care about the added cost for Xamarin integration. But that business licensing price is effing expensive for any hobbyist developer. In fact, you might call me a fan boi (my phones and laptops are proudly adorned with Xamarin stickers). However, it costs $999 per developer per platform per year!!! Which means I don't get to use ReSharper! Gaaaahhh!!!" Now, of course, this is not entirely true because Xamarin does indeed have Visual Studio integration. Now, if you're like me and you've had the pleasure of diving into mobile development with Xamarin, you may have quickly recoiled in horror, realizing that "Oh shite.I don't get to use Visual Studio. If you've ever used ReSharper (or even CodeRush from DevExpress) for Visual Studio, you know just how useful these development productivity tools are, and how you often wonder how you ever got along without them.
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